I started working on Sorunome's loader, and changed a few things, tell me what you think
- I changed the layout to have large icons, it's based on erico's mockup :
erico wrote:Here a 4x2 grid example...
- mock3.gif (3.51 KiB) Viewed 5893 times
- I created a java based inf generator which can import jpg,bmp,png or any picture files
- I made a drawBitmapFromSD that could come in pretty handy in the core library
- Larger icons allow more spaces to draw whatever you want, plus it displays the file's name in the square if there is no .INF file
It indicates if there is an existing saved game by drawing a small floppy in the bottom right corner
- When you select a game, it opens a windows where you can scroll through slides (84*32px for now). You can use them as a game description, title screen, tutorial/help, or whatever. This way you can preview a game before you flash it. Also it will allow to save space in you hex files as it allows you to take the help, story, etc. from the .hex to the .inf
- Overall better GUI
To do
- add the possibility to delete .sav, .inf and .hex from the loader
- improve the inf encoder to be able to re-organize slides after importation
- finish to polish the GUI (mockups welcome !)
If you have any suggestions or mockups don't hesitate to share before it's too late
PS: I volontarily don't share the source yet because I don't want you guy to start creating .INF because they would probably get broken during the development, as things are not fixed yet