Re: mockups for new gamebuino
Posted: Sat May 27, 2017 11:14 am
Well, it will all be in the contrast. Everything that moves will have to use the brightest colors, and things the player is expected to collide with will also have to use the brightest colors. It seems that it will just be a mental shift, really, look at old NES screen shots, they have bright backgrounds, but the things the player collides with are also using contrasting colors.