New update \o/
- pick up a crate to score a point and have a new weapon
- score counting and saving
- several maps
- several tiles sets
- game balancing
To do:
- Weapons and map unlocking with score
- More maps - If anyone want to give it a try, the maps are monochrome bitmaps (so you can use the bitmap encoder), with no size constrain. Leave a 2 tiles hole at the center of the top of the map for the mobs to spawn. The tiles are defined at run time depending on neighborhood.
- More tile-sets - The only one that look good is the one I took from Jamish's platformer (it's just here as a place holder, Jamish please tell me if you want me to remove your tile-set). Anyone want to give a try to 6x6 tile-set ? I'm pretty bad at this
It requires the following blocks : wall, platform, platform edge (see the gif below).
- Better graphics, animations
- Balancing
- Coop mode ?
- engine3a.gif (311.49 KiB) Viewed 5905 times
- engine3b.gif (166.31 KiB) Viewed 5905 times
This time with the source and hex file as it's playable now.