Advice on general approaches or feasibility and discussions about game design
by JWinslow23 » Fri Apr 03, 2015 11:55 pm
I just made a mockup of Flappy Bird in grey (IMHO, already looks a bit better than my
TI-84+ counterpart ). If I can't make it grey (or doing grey disables sounds or some other feature I want to include for the game), I'll use the monochrome version (although grey looks cooler
).
This might turn into a game, but don't expect it soon if it does. School still exists
With that, I bid you good-dieu.
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JWinslow23
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by erico » Sat Apr 04, 2015 2:32 am
You can also minimize grey so it should be fine.
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erico
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by Jerom » Sat Apr 04, 2015 3:55 pm
i started a FB clone too earlier this week... well, we will have 2 'flappy bird' games soon!
(...or we could team up to make one unique project, better & faster...)Anyway, it's nice to see how different your mockup looks from mine: even a small game like flappybird give room for originality!
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Jerom
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by Sorunome » Sat Apr 04, 2015 4:05 pm
If you go with the grey version, why not color the lower part of the sky in grey and the upper part in white?
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by JWinslow23 » Sat Apr 04, 2015 11:23 pm
Jerom wrote::lol: i started a FB clone too earlier this week... well, we will have 2 'flappy bird' games soon!
(...or we could team up to make one unique project, better & faster...)
Anyway, it's nice to see how different your mockup looks from mine: even a small game like flappybird give room for originality!
Haha, maybe we could team up. It's sure gonna be interesting
But first, I'll make mine on my own, and then see what we can do to combine all of our ideas!
I'd also like to see what you had in mind for looks.
Sorunome wrote:If you go with the grey version, why not color the lower part of the sky in grey and the upper part in white?
It didn't quite look right to me.
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JWinslow23
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by Jerom » Sun Apr 05, 2015 9:25 am
JWinslow23 wrote:I'd also like to see what you had in mind for looks.
You can see a mockup
here.
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Jerom
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