Advice on general approaches or feasibility and discussions about game design
by awesome101 » Mon Jul 06, 2015 7:22 pm
Have you been waiting for the sequel to Maruino? Well there you have it, Maruino Land! With eight levels to dash through(or more because I am not finished with it), what other fun could you have? The game is similar to the Gameboy game Super Mario Land. I couldn't fit the whole level into the gif file, sorry about that!
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- marduino.gif (253.2 KiB) Viewed 6264 times
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by Marcus » Mon Jul 06, 2015 8:02 pm
Looking good!
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by awesome101 » Mon Jul 06, 2015 8:34 pm
Thanks
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by awesome101 » Tue Jul 07, 2015 12:21 am
Added new player!
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by Marcus » Tue Jul 07, 2015 2:51 pm
Wouldn't it be funny if the Sonic sprite was playable in Mario World?
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by awesome101 » Tue Jul 07, 2015 9:31 pm
Update:
added collision for x-axis and y-axis:
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by Quirby64 » Tue Jul 07, 2015 9:56 pm
Mario seems like a giant compared to the rest of the level. Is it a placeholder?
(The game itself gfxs aside is looking good!)
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by awesome101 » Tue Jul 07, 2015 10:34 pm
Hey Quirby, I couldn't fit the Mario sprite under 16x16, that's why he's so big. I might scale the tiles up to 16x16, but I think it's fine for now.
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by adekto » Wed Jul 08, 2015 10:11 am
giant mario confirmed lol
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