Ok it looks to be around 81kB with all the terrain and character sprites. I still need a battle background, enemies, a worm, and an ornithopter (dune mode of air travel) and a few other things.
Dont know how to do the worm just yet. I would like to make them at least four 16x16 tiles so i can integrate riding them at some point. Plus it has to have the classic three flap mouth.
Then ill need items next i guess.
edit:: got the sandworm head done though it looks more like a graboid than a sand worm but I like it. i tried a couple things before settling on the big long tusks coming out like a graboid and makes it look more like its got the three flap mouth
edit:: got the ring segments done, looks like its kind of Gigerish
edit:: how should I do monster battles? Like the back ground is there a way that doesn't require me to make a huge window with a huge bitmap character inside it?
I think I might just make the monsters 32 X 32 with a fade out to fade in and the mister would be there on the same map. Kill the monster then fade back out and in to the same place you were.
Edit::: happy thanks giving
I started making lists of stuff I need like monsters and items and weapons. I would like to do a two party system that would allow you to choose who want to show in the action screen. Like most two party RPG.
Some of my items include
Spice coffee ---restore 100 hp
Slig meat -- restore 1000 hp
Spice beer --- restore 500 hp
Pundi rice --- restore 20 mp
Fur whale meat --restore 50 mp
Axlotl fluid ----restore 100mp
Still suit repair kit--repair torn still suit
Compass ----- points to nearest town
Semuta ---- put enemies in trance
Glow globe ---- lights caves
Krimskell rope----bind enemies
Shield generator-----boost defence
Sapho ----- boost offence
Water------restores mp and hp
Water of life-----boost ability
Chaumurky ------defense down
Chaumace-------ability down
Sapporative-----attack down
Plus a thumper that emits a percussion sound to distract worms when traveling across sand tiles but also calls the worm for riding. There's no real way that looks right to add passengers to the worm so we will have to settle with controlling the worms directions instead but beware, worms will tire and leave you stranded if ridden to long.
Monsters ///
Sand trout--------larval stage of sand worm,
Lil maker---------- next stage of worm used to make water of life
Small worm-------- small enough to cause you a bad day with out being swallowed
Sardukar---------imperial troops
Harkonnen-------harkonnen troops
Smugglers -------spice smugglers
Kangaroo mouse-----native to Arrakis
Futar-----------------half man half cat bred by those who returned from the scattering
Gaze hound---------native to Arrakis
Wild dog--------------duh
Laza tiger-----vicious animals bred on salusa secondus
Leech bat ----- self explanatory
Slig ------- large half pig and half snail they eat garbage but the meat is a delicacy
Spider--------..........
Scorpion------..........
Desert hare -------.....
Turtle bug------ common insect with sweet meat
Face dancer-----mimic, these guys can mimick people and have silvery skin and short bodies
edit:: check out all my characters, the yellow thing is my ornithopter and I cant seem to get a side version to look right.
the other two are harvester at birds eye band a side view of the same
characters are::::
baron harkonnen
beast rabban
chani
doctor yueh
duke leto atreades
Duncan Idaho
emperor shaddam
feyd rautha
gaius helen mohiam
guild navigator
guilder
gurney halleck
lady Jessica
liet kynes
paul atreades
princess irulan
sarduakar fanatic
shadout mapes
stilgar
thufir hawat
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