Re: Ideas on how you could approach a mmo?
Posted: Mon May 26, 2014 11:13 pm
another thing one could do, would be add an I2C module that'd emulate I2C over a network. That might be a more general and useful tool, and more people would likely find use for it. you'd hook it into your PC, and tell the pc application what network to connect to. Then your GB would think it was hooked to the others over i2c