Frogger by GB Community & Ripper121

Advice on general approaches or feasibility and discussions about game design

Re: Frogger by GB Community & Ripper121

Postby treflip » Fri Jul 04, 2014 11:47 am

Well I did make a version where the header info is to the right. I see what Rodot was saying about the screen being so large width-wise and the frog being so small in comparison (84 vs 3)!

I thought that the empty space was a bit of a waste and I'm not that big on holding the GBO sideways to play... but I like your enthusiasm to see the game come to fruition! I am excited to play frogger now!

Background_Working_Example_2.png
Frogger/Menu on side
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p.s. oh and I changed the timer to a number, that way the player knows exactly how much time is left!
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Re: Frogger by GB Community & Ripper121

Postby ripper121 » Fri Jul 04, 2014 12:19 pm

If someone else like to code it then do it ^^.
I do it when i have time but at the moment i have a lot of work to do.
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Re: Frogger by GB Community & Ripper121

Postby treflip » Fri Jul 04, 2014 4:38 pm

Oh take your time ripper. I don't care if I have to wait to play while you're busy! I just mess around in my free time too. That's why I haven't really made any games yet!
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Re: Frogger by GB Community & Ripper121

Postby erico » Sat Jul 05, 2014 6:25 pm

Yep, for sure.
Me, am only giving a go at the gfx since I enjoy doing such.

I think the vertical won´t work that much...gave a quick go but am not too found of it.
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