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Re: Ghost (EMF) detector

PostPosted: Sat Aug 02, 2014 10:59 am
by rodot
Mmh, you can make it say "yes", "no", "maybe" depending on the EMF levels, so it could be considered as a way to communicate with ghosts :P

Re: Ghost (EMF) detector

PostPosted: Sat Aug 02, 2014 11:13 am
by finalzero
I am very interested in this universe there, and it would be a technical feat to communicate with his little console with them ...
you amazes me with your project!
you will go further in the development of this?!

Re: Ghost (EMF) detector

PostPosted: Sat Aug 02, 2014 11:21 am
by finalzero
you ever contact them with your project!

Re: Ghost (EMF) detector

PostPosted: Sat Aug 02, 2014 12:38 pm
by finalzero
While this is a very nice project ...
but do not put all hands
some people might want a fun contacted this world there for I do not know why and fall on evil spirits or prankster spirits and make their fear ...
I said that to prevent personal ...

Re: Ghost (EMF) detector

PostPosted: Sat Aug 02, 2014 10:35 pm
by adekto
any ghost multyplayer technolegy? bwooOOOoooOOoo :lol:
not sure if i sude add emf suport to my games

Re: Ghost (EMF) detector

PostPosted: Sun Aug 03, 2014 5:33 pm
by finalzero
do you think you could make a switch with positive vibes
not have bad surprises when you come across a spirit that would contact you with your project?! ...

Re: Ghost (EMF) detector

PostPosted: Sun Aug 03, 2014 5:58 pm
by finalzero
rodot wrote:Mmh, you can make it say "yes", "no", "maybe" depending on the EMF levels, so it could be considered as a way to communicate with ghosts :P


so they could meet with the speaker of the game buino?

Re: Ghost (EMF) detector

PostPosted: Sun Aug 03, 2014 6:09 pm
by rodot
I can't say I'm not into spiritualism, sorry!

Re: Ghost (EMF) detector

PostPosted: Sun Aug 03, 2014 6:25 pm
by finalzero
rodot wrote:I can't say I'm not into spiritualism, sorry!

damage I would have liked to see what it could give such a project ...

Re: Ghost (EMF) detector

PostPosted: Thu Aug 07, 2014 8:25 pm
by DFX2KX
finalzero wrote:
rodot wrote:I can't say I'm not into spiritualism, sorry!

damage I would have liked to see what it could give such a project ...


Well, If you want to do the code, you could get a gamebuino to do most of the same stuff any other paranormal gizmo does. It can play sound, get an I2c thermometer for one port, and a Software defined radio for the other... You could program it to do just about any sort of experement you want.