Sat Apr 26, 2014 5:01 pm
Sun Apr 27, 2014 2:27 pm
Mon Apr 28, 2014 12:13 pm
Tue Apr 29, 2014 6:17 pm
Sun May 04, 2014 10:33 pm
Sot0 wrote:I ordered my Gamebuino a few days ago and im so excited i couldnt wait until July. It took me an hour or two but here is my progress. After havin Trouble with the Linux Arduino Compiler and the Backlight and Battery i present to you the half finished Gamebuino!
Well the controls are still missing but that should be added in a day or two.
Here is my Github with the two changes:
https://github.com/Sot0/Gamebuino
Regards
Sot0
Sun May 11, 2014 9:48 pm
Sot0 wrote:A guy on Youtube asked me to make a Tutorial, so im giving my best to explain what i have done:
Order an Arduino ( I used an Uno but, it doesnt matter)
Order a Nokia 5110 LCD from Ebay (China sellers are very cheap, but it will take a few weeks to be delivered)
Download the Arduino Software. http://arduino.cc/en/Main/Software
Download the Gamebuino Libraries and extract them to the Arduino Libraries Folder. http://gamebuino.com/wiki/index.php?title=Library
Connect the Pins:
LCD RST Pin -> Arduino Pin A0
LCD CE Pin -> Arduino Pin A1
LCD DC Pin -> Arduino Pin A2
LCD Din Pin -> Arduino Pin D11
LCD CLK Pin -> Arduino Pin D13
LCD VCC Pin -> Arduino 5V
LCD BL Pin -> Arduino 3.3 V
LCD GND Pin -> Arduino GND
Open the Arduino IDE and start Coding, or take a look at one of the Example Sketches that come with the Library.
If you dont connect physical Buttons make sure to modify the Arduino Sketches to take other Input. An Example for Pong is on my Github. https://github.com/Sot0/Gamebuino/tree/master/Pong
Happy Coding!
Sun May 11, 2014 10:04 pm
Sun May 11, 2014 10:14 pm
Sot0 wrote:No, because you dont load the Games from the SD Card, since it doesnt have one but you flash the Games directly using the Arduino IDE.
Sat May 24, 2014 3:40 pm