I vote for "Swords of the Sea Wolves"
Yesterday I've work for integrate many sprites, and I think we have a problem.
I create a big sprite sheet 128px * 128px and this take a lot of memory, and they can just manage 16 sprites (30px*30px).
And each of this state need a mask for the management of the transparency
If we have 14 Characters with 10 states, all states have 2 sprites, and each sprite have a sprite mask, I assume the max sprite size is 30px*30px
I need a sprite sheet 14*10*2*2*30 = 16800 px * 30px.... hummm
I should test to load sprite directly from SD card.