Fighting Fantasy gamebook engine

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Re: Fighting Fantasy gamebook engine

Postby mougino » Thu Oct 08, 2015 6:48 pm

I just fixed Issue #7 Random character at the bottom of each page, as well as 2 other issues (add fight exit capability: long press B button for 2s ; and scroll selection at same time as line).

HEX files have been updated in https://github.com/mougino/Gamebookuino/tree/master/bin

Nicolas
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Re: Fighting Fantasy gamebook engine

Postby mougino » Fri Oct 09, 2015 5:11 pm

And now Issue #3 is fixed as well ;)
Keeping navigation keys pressed now scrolls the book continuously, fast for UP/DOWN, a little slower for RIGHT/LEFT (PG-UP/PG-DOWN).

Engine is pretty much stable now. Any feedback on the extraneous character particularly ? is welcome ! (I met a page displaying garbage but that was when playing with a possibly corrupted .LDV, I'm not sure it came from the engine or from a wrong address in the LDV ToC...)

Cheers!
Nicolas
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