Copter Strike: Kill them all!

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Copter Strike: Kill them all!

Postby frakasss » Tue Sep 08, 2015 2:48 pm

Hi!
Here is the release of my game, Copter-Strike. That's a kind of demake of Desert Strike or Nuclear Strike.
Hope you'll enjoy it!
Don't hesitate to share you score ;)

Image

Source Code
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C-Strike.rar
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Last edited by frakasss on Mon Sep 14, 2015 8:05 am, edited 3 times in total.
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Re: Copter Strike: Kill them all!

Postby mougino » Tue Sep 08, 2015 3:30 pm

Wow! looks great :)
Kudos Frakasss!
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Re: Copter Strike: Kill them all!

Postby honolulu » Tue Sep 08, 2015 7:13 pm

One more great game !! Nice, thx !
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Re: Copter Strike: Kill them all!

Postby clement » Wed Sep 09, 2015 12:16 pm

A very good game ! Thx
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Re: Copter Strike: Kill them all!

Postby frakasss » Mon Sep 14, 2015 8:08 am

Thx all! :)

I made some updates, fixing bugs in forest level (thanks to Clement's comments).

I succeeded to finish my game in easy mode!
Let's give a try to normal and hard! :)
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Re: Copter Strike: Kill them all!

Postby jonnection » Mon Sep 14, 2015 10:44 am

I tried to recompile to get rid of battery warning

In compilation (win32 w arduino ide 1.0.5r2 and latest Gamebuino lib) I got this:

Code: Select all
Binary sketch size: 35 356 bytes (of a 30 592 byte maximum)
processing.app.debug.RunnerException: Sketch too big; see http://www.arduino.cc/en/Guide/Troubleshooting#size for tips on reducing it.


... since you can not disable battery warning in your game, I am assuming you have compiled with an old version of Gamebuino lib ?
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Re: Copter Strike: Kill them all!

Postby frakasss » Mon Sep 14, 2015 12:11 pm

Yep Jonnection, that's something I tried to understand here...

I'm working with Arduino 1.6.5, but default board "Arduino Uno" (? not sure that's helpful).
I'll try to make additional tests at home since I'm experiencing similar issue there.
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