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Copter Strike: Kill them all!

PostPosted: Tue Sep 08, 2015 2:48 pm
by frakasss
Hi!
Here is the release of my game, Copter-Strike. That's a kind of demake of Desert Strike or Nuclear Strike.
Hope you'll enjoy it!
Don't hesitate to share you score ;)

Image

Source Code
Original Thread

Re: Copter Strike: Kill them all!

PostPosted: Tue Sep 08, 2015 3:30 pm
by mougino
Wow! looks great :)
Kudos Frakasss!

Re: Copter Strike: Kill them all!

PostPosted: Tue Sep 08, 2015 7:13 pm
by honolulu
One more great game !! Nice, thx !

Re: Copter Strike: Kill them all!

PostPosted: Wed Sep 09, 2015 12:16 pm
by clement
A very good game ! Thx

Re: Copter Strike: Kill them all!

PostPosted: Mon Sep 14, 2015 8:08 am
by frakasss
Thx all! :)

I made some updates, fixing bugs in forest level (thanks to Clement's comments).

I succeeded to finish my game in easy mode!
Let's give a try to normal and hard! :)

Re: Copter Strike: Kill them all!

PostPosted: Mon Sep 14, 2015 10:44 am
by jonnection
I tried to recompile to get rid of battery warning

In compilation (win32 w arduino ide 1.0.5r2 and latest Gamebuino lib) I got this:

Code: Select all
Binary sketch size: 35 356 bytes (of a 30 592 byte maximum)
processing.app.debug.RunnerException: Sketch too big; see http://www.arduino.cc/en/Guide/Troubleshooting#size for tips on reducing it.


... since you can not disable battery warning in your game, I am assuming you have compiled with an old version of Gamebuino lib ?

Re: Copter Strike: Kill them all!

PostPosted: Mon Sep 14, 2015 12:11 pm
by frakasss
Yep Jonnection, that's something I tried to understand here...

I'm working with Arduino 1.6.5, but default board "Arduino Uno" (? not sure that's helpful).
I'll try to make additional tests at home since I'm experiencing similar issue there.