Mon May 05, 2014 4:57 pm
Thu May 08, 2014 3:27 pm
Mon May 12, 2014 9:08 pm
Mon May 12, 2014 10:51 pm
Payday02 wrote:Looks good man. I've hit a problem though, I tried to get it to work on the emulator and the ghost goes a little bit down the screen and freezes. I looked but couldn't find the problem (it may be really apparent but I only breezed through). I'm just telling you now so that you don't get far along and have to go hunting for what is causing the problem.
The game looks awesome though! Can't wait to see it on the Gamebuino screen!
Sat Jul 19, 2014 11:22 am
Sat Jul 19, 2014 11:31 am
inversesandwich wrote:You should get it running as fast as possible, then artificially slow it down using delay().
Sot0 wrote:My Gamebuino just arrived, so i hope i will get to programming in the next days Thanks Rodot!
Sat Jul 19, 2014 12:22 pm
rodot wrote:inversesandwich wrote:You should get it running as fast as possible, then artificially slow it down using delay().
DO NOT DO THAT
Everything is timed using gb.update(). It manages sound, buttons, stable frame rate and everything. If you put a delay somewhere in your code it will just hang there.Sot0 wrote:My Gamebuino just arrived, so i hope i will get to programming in the next days Thanks Rodot!
Great, good luck with programming!
PS: you should lower the size of your pictures to a width of about 600px, the you can add them as an attachment and display them inline instead of linking to an external host.
Sat Jul 19, 2014 2:46 pm