Sun Jul 27, 2014 5:42 pm
1.1 Game Setup
**************
When starting the game you can choose how many every player gets (min 3, max 7).
Which piece you will get is shown in the "Game Setup" next to "Your pieces:":
+-+ +-+ +-+ +-+ +-+
| |_| |_| | | |_____| |
|__ __| |___ ___|
| | OR / \
| | / \
| | / \
|___| |_________|
Which one you get is randomly chosen.
The pieces are placed on the board alternating, starting from square 1.
The board looks like this:
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
| | | | | | | | | | |
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| | | | | | | | | | |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
| | | | | | O | | | | |
| 20 | 19 | 18 | 17 | 16 | + | 14 | 13 | 12 | 11 |
| | | | | | | | | | | |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
| | | | | | +++ | ~~~ | | | |
| 21 | 22 | 23 | 24 | 25 | OOO | ~~~ | III | II | 30 |
| | | | | | | ~~~ | | | |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
Special names of some squares:
15: House of Rebirth
27: House of Water / Water Trap
1.2 Game Start
**************
The first move in every game MUST move the piece on the highest square. E.g. if
you are playing with 3 pieces per player, the piece on square 6 must be moved
by the first move.
1.3 Game Play
*************
Every turn starts by throwing the paddles (done automatically by the game, see
the blinking rectangle above the board). There a set of four paddles which have
two sides: a black and a white one. Your step count (short: steps) is determine
by the number of white sides you throw. There is a special rule: If you get 4
black sides, you get 6 steps.
If you get 1, 4 or 6 moves, you also get the next turn which means you have to
throw again. You could say that your opponent passes his next turn.
The relation between white sides and steps is shown in this table:
+-------------+------------+-------------+ +-------------+
| white sides | step count | throw again | | probability |
+-------------+------------+-------------+ +-------------+
|(4x black) 0 | 6 | Yes | | 6.25% |
| 1 | 1 | Yes | | 25.00% |
| 2 | 2 | No | | 37.50% |
| 3 | 3 | No | | 25.00% |
| 4 | 4 | Yes | | 6.25% |
+-------------+------------+-------------+ +-------------+
Every turn you must choose one of your pieces you want to move by your steps.
You cannot split your steps between multiple pieces. Usually you are moving your
pieces forward but if it is not possible for any of your pieces to move
forward, you need to move backwards (according to the same rules). If even
that is impossible your turn is skipped.
If you land on one of your opponent's pieces you exchange places this is
called an attack. You cannot attack your own pieces. You need to search for
another move then.
There are some restrictions for your moves:
* Safe squares: Squares 15, 26, 28 and 29 are safe. You cannot attack a piece
standing on one of these squares.
* Defence: Two or more opponent pieces in a row (consecutive) cannot be
attacked. They defend each other.
* Blockade: Three or more pieces in a row cannot be passed they block your way.
But blockades cannot turn around corners (sq. 10-11 / 20-21)
* Trap: There is a trap of water on square 26. If you fall into it your piece
goes back to square 15 (House of Rebirth) or the first free square before
(sq. 14 to 1) as you are not allowed to attack an opponent's piece while
you are dead. ;)
* Exit: You may not move past square 30. A piece on square 30 can be removed at
the START of your turn if all your pieces are out of the first row.
1.4 Goal
********
The goal is to get all your pieces to field 30 and remove them from the board.
The player who is the first to remove all his pieces wins the game.
Sun Jul 27, 2014 6:43 pm
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