Re: Two Questions regarding images
Posted: Mon Jan 19, 2015 6:49 am
And it was the Batman of Gamebuino that swooped in and saved the day. It compiled. Testing now.
Well, it could have been a lot worse. When I walk to the right, the two images animate so quickly my dude looks like a little robed guy sliding around. When walking to the left, he looks like a fatter robed guy sliding around.
All in all, not that bad. Expected results seeing as I didn't put in any sort of break between the animation flips.
New question, before I forget, I've seen programs like Crabator, where the image of the map is an 8 by 8 bitmap image, with each tile representing something else. How exactly does that work? How can I create a "World Map" which I can replace 1's with a completely separate Bitmap? (I was unable to figure that out properly from Crabator.
Well, it could have been a lot worse. When I walk to the right, the two images animate so quickly my dude looks like a little robed guy sliding around. When walking to the left, he looks like a fatter robed guy sliding around.
All in all, not that bad. Expected results seeing as I didn't put in any sort of break between the animation flips.
New question, before I forget, I've seen programs like Crabator, where the image of the map is an 8 by 8 bitmap image, with each tile representing something else. How exactly does that work? How can I create a "World Map" which I can replace 1's with a completely separate Bitmap? (I was unable to figure that out properly from Crabator.