Well I have all the parts and the teensy has more than enough memory to handle a small colorized game and having the library out there will encourage game makers and builders alike. Then theres one upping the competition.
All right so I took a simple tilemap[] with character sprites and tried to compile it with the included library and expected to get a bunch of errors about not finding blah blah blah in the library but I do know it uses spi. But it does give an error posted below....
- Code:
Arduino: 1.6.7 (Windows 7), Board: "Arduino Duemilanove or Diecimila, ATmega328"
WARNING: Category '' in library LCD_2000_7775 is not valid. Setting to 'Uncategorized'
Missing 'maintainer' from library in C:\Users\duhjoker\Documents\Arduino\libraries\LCD_2000_7775
Error compiling.
This report would have more information with
"Show verbose output during compilation"
enabled in File > Preferences.
now mind you I was using two sprites for the character sprites you know to get two colors.
Also it doesnt have a display.h file so the current one used by the gamebuino should work with it. Barring the color issue.
so what is a maintainer and how do give it one
Also was looking at the .h file for the LCD and the one created by summoner123 which I have been using (since it has the upgrades I need for the game i.e., tilemap[]) and I can see that the 7775 screen .h file that some of these functions are missing.
So I'm wondering if I could transplant the functions from display.h that are needed in the LCDs library file. Of course I realize I would have to do the same the other c++ files.