Understanding the language, error messages, etc.
by Sorunome » Tue Nov 29, 2016 2:05 pm
The difference is, though, that with eeeprom there is only _one_ library, as it is already provided by arduino itself.
With SD card access there are multiple libraries, though. There isn't one thing to use, but actually multiple to chose from, and you might find SdFat not to suit your needs or something similar.
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Sorunome
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by clement » Tue Nov 29, 2016 6:58 pm
maybe add link to all library know to work, with a small example can help begginer?
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clement
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by Duhjoker » Tue Nov 29, 2016 7:07 pm
Can you help me understand the SD library? Can I use full color bitmaps or do I store them in binary or what. The sd Gamebuino file I've been looking at also has collision detection but I don't understand how to use it.
viewtopic.php?f=13&t=3260
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by rodot » Wed Nov 30, 2016 8:29 am
Hey,
Thank you for helping with the documentation, as Albert said I'm pretty busy, but will try to get back on that soon.
Until then, as SD and EEPROM libraries are Arduino libraries, you can already find plenty of documentation/tutorials online, starting by the Arduino Tutorials :
https://www.arduino.cc/en/Tutorial/HomePageThe examples included with the Arduino Libraries are always pretty simple and well commented, so they are self-explanatory. 1 - Understand how they work 2 - Start to tweak them to get what you want. 3 - Add that in your game. This way you only have one problem at a time, instead of three.
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by STUDIOCRAFTapps » Fri Dec 02, 2016 1:01 pm
I'm busy too, that's why i will need, the same thing that all wiki uses, the help of the community.
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