Thanks all for you feedback!
So many things to do now!
Thanks Clement for tech advice! I'll look at my code to improve this. I'll also try to introduce some classes (at least for characters)...
Marcus, Worms was (is!) one of my favorite game as well! (I mean the 2D version only!)
About the link-multiplayer version, I was already thinking about it... I'll probably work on this, but later, and in another version of the game (I mean, not included in this one, as I'm already fighting to save memory
) Also, I don' know how to test it since I only have 1 console..
But if anybody want to work on the multiplayer version, feel free!
About the number of levels, I don't really know.
So far, I'm storing 10 (21x12) images in memory, and I'm 'unzipping' the one selected during the game (I was inspired by LunarLander project).
My plan is to complete the game first, and add maps until memory is full!
I'm interested your solution, erico (SDcard loader) but I'm afraid that I'm not enough good gamebuino dev. yet
.
So, action plan is:
- improve dirty code
- Fix bug001: characters can be born-dead (due to the map)
- Fix bug002: characters can die by jumping out of the upper side of the screen
- Fix bug003: characters can climb just by jumping
- Fix bug004: characters can fall out of the map by the shot loader (bottom left isn't a good position)
- Complete IA
- Add life to characters (?)
- Display char info (?)
- Allow player to quit the game.