Difference between revisions of "EEPROM.read"
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__NOTOC__ | __NOTOC__ | ||
== Description == | == Description == | ||
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== Example == | == Example == | ||
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#include <EEPROM.h> | #include <EEPROM.h> | ||
#include <SPI.h> | #include <SPI.h> | ||
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* [[EEPROM.put]] | * [[EEPROM.put]] | ||
* [[EEPROM.get]] | * [[EEPROM.get]] | ||
+ | </code> |
Revision as of 2016-11-27T00:33:05
Description
Read the value corresponding to the adress
Syntax
EEPROM.read(address);
Parameters
- address: the location to read from, starting from 0 (int)
Returns
The value stored in that location
Example
- include <EEPROM.h>
- include <SPI.h>
- include <Gamebuino.h>
Gamebuino gb;
byte levels_unlocked = 0;
void setup() {
gb.begin(); gb.titleScreen(F("Read EEPROM")); levels_unlocked = EEPROM.read(0);
}
See also