Difference between revisions of "Gb.begin"
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__NOTOC__ | __NOTOC__ | ||
− | = Description = | + | == Description == |
− | Initialize the Gamebuino | + | Initialize the Gamebuino. Should be called once at the beginning of the <code>setup()</code> function, followed by <code>[[gb.titleScreen]]()</code> and <code>[[gb.pickRandomSeed]]()</code>. |
− | = Syntax = | + | == Syntax == |
− | < | + | <pre>gb.begin();</pre> |
− | = Parameters = | + | == Parameters == |
− | + | none | |
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− | = Returns = | + | == Returns == |
none | none | ||
− | = Example = | + | == Example == |
− | < | + | <gistit>https://github.com/Rodot/Gamebuino/blob/master/examples/5.Reference/core/begin/begin.ino</gistit> |
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− | </ | ||
− | = See also = | + | == See also == |
− | *[ | + | * [[gb.titleScreen]] |
− | *[ | + | * [[gb.pickRandomSeed]] |
Latest revision as of 2016-12-15T01:54:08
Description
Initialize the Gamebuino. Should be called once at the beginning of the setup()
function, followed by gb.titleScreen()
and gb.pickRandomSeed()
.
Syntax
gb.begin();
Parameters
none
Returns
none
Example