gb.buttons.held
From Gamebuino Wiki
Description
Function used to know when a given button is held for a given duration.
Syntax
gb.buttons.held(button, duration);
Parameters
- button (byte): the identifier of the button, to choose from
BTN_A, BTN_B, BTN_C, BTN_UP, BTN_RIGHT, BTN_DOWN, BTN_LEFT
- duration (byte): the duration in number of frames (20 frames per second by default)
Returns
- boolean: returns true if the selected button is held for the given duration. Only returns true once, if you want to it to happen every X frames use gb.buttons.repeat
Example