gb.buttons.timeHeld
From Gamebuino Wiki
Description
This function is used to know how long a button has been held down.
Syntax
gb.buttons.timeHeld(button);
Parameters
- button (byte): the identifier of the button, to choose from
BTN_A, BTN_B, BTN_C, BTN_UP, BTN_RIGHT, BTN_DOWN, BTN_LEFT
Returns
- byte: how long the button has been held down, in number of frames (20 frames per second by default)
Example