gb.display.fillTriangle
From Gamebuino Wiki
Description
Draws and fills a triangle at a specified location. The color used is defined using gb.display.setColor()
.
If you specify values that cause parts of the triangle to be off screen, then they will not be rendered.
Syntax
gb.display.fillTriangle(x0, y0, x1, y1, x2, y2);
Parameters
- x0: horizontal coordinate of the 1st corner.
- y0: vertical coordinate of the 1st corner.
- x1: horizontal coordinate of the 2nd corner.
- y1: vertical coordinate of the 2nd corner.
- x2: horizontal coordinate of the 3rd corner.
- y2: vertical coordinate of the 3rd corner.
Returns
none