Difference between revisions of "Main Page"

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'''MediaWiki has been successfully installed.'''
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__NOTOC__
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<div id="mf-home">
  
Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.
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<div style="width:45%;min-width:20em;float:left;margin-right:5%">
  
== Getting started ==
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== [[Getting started]] ==
* [//www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]
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* [//www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]
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How to go through the first setup of your Gamebuino
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
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== [[Learning]] ==
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If you want to create your own games, you should start here.
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== [[Reference]] ==
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All the documentation about the Gamebuino library.
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== [[Troubleshooting]] ==
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The display is blank, you can't upload a game? Find a fix here.
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</div><div style="width:45%;min-width:20em;float:left">
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== [[Download]] ==
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Download the Gamebuino library, utilities, emulators & more.
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== [[Hardware]] ==
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From the schematics to the 3D model.
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== [[Emulators]] ==
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Start playing and developing games without a Gamebuino.
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== [[Memory]] ==
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Learn how to load tilemap from sd card, optimize code with PROGREM, save progress using EEPROM & more.
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== [[Start to code]] ==
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How to code; bitmap, drawing the map, collision, physics... Everything useful from the forum is there, you won't have to search anymore.
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</div>
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</div>

Latest revision as of 2016-11-27T15:15:40

Getting started

How to go through the first setup of your Gamebuino

Learning

If you want to create your own games, you should start here.

Reference

All the documentation about the Gamebuino library.

Troubleshooting

The display is blank, you can't upload a game? Find a fix here.

Download

Download the Gamebuino library, utilities, emulators & more.

Hardware

From the schematics to the 3D model.

Emulators

Start playing and developing games without a Gamebuino.

Memory

Learn how to load tilemap from sd card, optimize code with PROGREM, save progress using EEPROM & more.

Start to code

How to code; bitmap, drawing the map, collision, physics... Everything useful from the forum is there, you won't have to search anymore.