Difference between revisions of "Reference"
From Gamebuino Wiki
(→core) |
(→core) |
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Perfomance monitor : | Perfomance monitor : | ||
* [[gb.getCpuLoad]]() | * [[gb.getCpuLoad]]() | ||
+ | Physics : | ||
+ | * [[gb.collidePointRect]]() | ||
+ | * [[gb.collideRectRect]]() | ||
== buttons == | == buttons == |
Revision as of 2014-02-26T18:52:45
core
User interface :
- gb.menu()
- gb.keyboard()
- gb.popup()
Perfomance monitor :
Physics :
buttons
- gb.buttons.pressed()
- gb.buttons.released()
- gb.buttons.held()
- gb.buttons.repeat()
- gb.buttons.timeHeld()
sound
Play :
Volume :
- gb.sound.setGlobalVolume()
- gb.sound.getGlobalVolume()
- gb.sound.setChannelVolume()
- gb.sound.getChannelVolume()
Build-in sounds :
battery
backlight
display
General :
Pixels :
Lines :
Rectangles :
Circles :
- gb.display.drawCircle()
- gb.display.drawCircleHelper()
- gb.display.fillCircle()
- gb.display.fillCircleHelper()
Triangles :
Bitmaps :
Text :
- gb.display.drawChar()
- gb.display.print()
- gb.display.setCursor()
- gb.display.setTextColor()
- gb.display.setTextSize()
- gb.display.setTextWrap()