gb.sound.playOK

Description

int8_t gb.sound.playOK()

gb.sound.playOK plays an "OK" sound and returns a track identifier, or -1 on failure

Parameters

none

Returns

int8_t: track identifier or -1 on failure

Example

#include <Gamebuino-Meta.h>

void setup() {
  gb.begin();
}

void loop() {
  if (gb.update()) {
    if (gb.buttons.pressed(BUTTON_A)) {
      // play the OK sound
      gb.sound.playOK();
    }
  }
}