int8_t gb.sound.playOK()
gb.sound.playOK plays an "OK" sound and returns a track identifier, or -1 on failure
none
int8_t: track identifier or -1 on failure
#include <Gamebuino-Meta.h>
void setup() {
gb.begin();
}
void loop() {
while(!gb.update());
if (gb.buttons.pressed(BUTTON_A)) {
// play the OK sound
gb.sound.playOK();
}
}