il y a 6 ans
Can something like this be incorporated into either of the two Gamebuino devices, or even the Makerbuino device?
And if so, is there much difficulty involved in developing useful games/ applications from it's output?
This stuff is all new to me but I've got some ideas. I'm hoping someone here will know more.
NEW il y a 6 ans
Well we already have pseudo random numbers in Gamebuino, why do you need this ?
But yeah you can add 3.3V Arduino shields do your Gamebuino :)
NEW il y a 6 ans
True randomness is something you don't want in games. What you want is some kind of conditional randomness, and it doesn't matter that much then if the random number generator just generades pseudo random numbers.
The only real application for true random numbers currently is cryptography.
NEW il y a 6 ans
This is great news to me... Essentially, I would like to develop to a simple application. By pressing a button (a) it would generate a truly random number between 1-64 and display it on the left side of the screen, and pressing another button (b) would display another random number between 1-64 on the right side of the screen, pressing button (a) again at any point would restart this process.
I realise that something similar can be achieved using pseudo random number inputs, except I believe the true randomness aspect is of critical importance.
NEW il y a 6 ans
I am not a coder but I would be willing to sponsor somebody to achieve this aim. Is anyone willing to attempt this on my behalf?
NEW il y a 6 ans
I have chosen to order one of these https://www.crowdsupply.com/13-37/infinite-noise-trng - "Bill's edition". I will order a Gamebuino Meta around the same time it is due to arrive. I hope I will have secured some assistance by then.
NEW il y a 6 ans
I believe the true randomness aspect is of critical importance
Could you tell us more ?
NEW il y a 6 ans
I will attempt to explain... I have been researching micro kinesis, it's akin to telekinesis but of microscopic objects and forces. I believe a persons conscience can have an effect on the data received from a TRNG, but this is much more difficult to achieve from a psuedo-random number generator as the pattern is already fixed. TRNG's produce live information and that is the essential element. One day soon, I think TRNG will play a huge role in computer AI's, incorporating the technology into a portable gaming device such as yours is a big step in that direction.
I realise this explanation amounts to not much more than psychobabble. But with a few steps forward and some support, I suspect the proof will speak for itself in time.
The measurements for the Z1ffer are 70mmx50mm, it's quite thin except for some connectors that protrude about 13mm. There is still room within the META casement to fit this inside, is that correct?
NEW il y a 6 ans
I think the trick to developing the app is to find a way of analysing the binary pattern and to collect 6 digit strings from it. After that I don't suppose the remaining programming should create much of a problem for any reasonably good coder, as there are only 64 combinations of 6 digit binary.