void Graphics::drawRect( int16_t x , int16_t y , int16_t w , int16_t h )
Graphics::drawRect draws a rectangle (outline only!) from (x, y) with a certain width and height.
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#include <Gamebuino-Meta.h>void setup() { gb.begin(); }
void loop() { while(!gb.update()); gb.display.clear();
// draw a yellow frame around the entire screen gb.display.setColor(YELLOW); gb.display.drawRect(0, 0, gb.display.width(), gb.display.height()); }