il y a 6 ans
Hey,
I got my Gamebuino META yesterday and from the code on GitHub it seems that the Gamebuino supports 160x128 pixels at 16 colors (which I hope will be free to choose?)... so I wanted to try this mode and put this right at the beginning of my code:
#define DISPLAY_MODE DISPLAY_MODE_INDEX
before including Gamebuino-Meta.h ...in the hopes of somehow triggering the line in config.h where it defines the constructor based on the DISPLAY_MODE macro.
But this doesn't work and I'm wondering if maybe you thought about adding support for high res graphics but eventually didn't implement it? Any feedback is much appreciated!
Greetings from Berlin,
Micha.
NEW il y a 6 ans
Damn, found the answer right after posting this. Sorry! Everything I was looking fro can be found in examples/5.Tests/DisplayDynamic. Woo-hoo!
NEW il y a 6 ans
For global settings the correct way is to use config-gamebuino.h, you can find more on that here: https://gamebuino.com/creations/config-gamebuino-h