While programming TapTap for the Gamebuino, we will see three important game development concepts.
5 Steps
Beginner
Presentation of the concept.
Before diving head first into our code, let's hold up for a moment and ask ourselves "How will I organize my code?"
As for the Pong, it is better to attack the game by creating a first version that contains the bare minimum, then rely on it to do the rest.
Our little demo isn't very engaging. There is only one brick on-screen, it is impossble to play fast. So let's add some bricks to help the player.
This workshop presented three notions that will come back in almost all the games that you will do later, even outside the workshops. Let's do a recap'.