int16_t Graphics::width()
Graphics::width returns the width of the display / image / light / whatever
none
int16_t: width
#include <Gamebuino-Meta.h>void setup() { gb.begin(); }
void loop() { while(!gb.update()); gb.display.clear();
// print the screen width gb.display.print("Screen width:"); gb.display.println(gb.display.width());
// print the light width gb.display.print("Light width:"); gb.display.println(gb.light.width()); }