int16_t Graphics::height()
Graphics::height returns the height of the display / image / light / whatever
none
int16_t: height
#include <Gamebuino-Meta.h>void setup() {
gb.begin();
}void loop() {
while(!gb.update());
gb.display.clear();// print the screen height
gb.display.print("Screen height:");
gb.display.println(gb.display.height());// print the light height
gb.display.print("Light height:");
gb.display.println(gb.lights.height());
}