int16_t Graphics::height()
Graphics::height returns the height of the display / image / light / whatever
none
int16_t: height
#include <Gamebuino-Meta.h>void setup() { gb.begin(); }
void loop() { while(!gb.update()); gb.display.clear();
// print the screen height gb.display.print("Screen height:"); gb.display.println(gb.display.height());
// print the light height gb.display.print("Light height:"); gb.display.println(gb.lights.height()); }