uint16_t gb.getFreeRam()
gb.getFreeRam returns the amount of free RAM in bytes.
none
uint16_t: free RAM in bytes
#include <Gamebuino-Meta.h>
void setup() {
gb.begin();
}
void loop() {
while(!gb.update());
gb.display.clear();
// fetch the amount of free RAM
uint16_t ram = gb.getFreeRam();
gb.display.print("RAM:");
gb.display.println(ram);
}