// strings: void gb.gui.popup( const char* text , uint8_t duration ) // Multilang: void gb.gui.popup( const MultiLang* text , uint8_t duration [, uint8_t numLang] )
gb.gui.popup displays a popup for duration frames. Please note that the popup only functions correctly if, during the entirety of its display time, the entire screen is been re-drawn each frame.
none
#include <Gamebuino-Meta.h>void setup() {
gb.begin();
}const MultiLang fox[] = {
{LANG_EN, "Fox"},
{LANG_DE, "Fuchs"},
};void loop() {
while(!gb.update());
gb.display.fill(RED);if (gb.buttons.pressed(BUTTON_A)) {
gb.gui.popup(fox, 50);
}
}