gb.sound.mute

Description

void gb.sound.mute()

gb.sound.mute will mute all sounds immediately.

If you use it, it is recommended to fetch the mute-state via gb.sound.isMute first, to know if you have to unmute or not.

If you are planning to add a simple mute/unmute switch to your game: Don't. You can already do that via the home menu!

Parameters

none

Returns

none

Example

N/A