void Graphics::clear( [ Color | ColorIndex bgcolor ] )
Graphics::clear will clear the screen (by default black, custom color can be specified), reset the cursor and the font.
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#include <Gamebuino-Meta.h> void setup() { gb.begin(); } void loop() { while(!gb.update()); // clear the screen gb.display.clear(); // clear the lights gb.light.clear(); gb.display.println("Hello World!"); }