void Graphics::clear( [ Color | ColorIndex bgcolor ] )
Graphics::clear will clear the screen (by default black, custom color can be specified), reset the cursor and the font.
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#include <Gamebuino-Meta.h>void setup() {
gb.begin();
}void loop() {
while(!gb.update());
// clear the screen
gb.display.clear();// clear the lights
gb.light.clear();gb.display.println("Hello World!");
}