void Graphics::setFont( const GFXfont* | const uint8_t* font )
Graphics::setFont allows you to set a different font. By default the 3x5 pixel font is used.
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#include <Gamebuino-Meta.h>
extern const uint8_t font5x7[];
extern const uint8_t font3x5[];
extern const uint8_t font3x3[];
void setup() {
gb.begin();
}
void loop() {
gb.display.clear();
gb.display.setCursor(0,0);
gb.display.print( "Default font (3x5)\n" );
gb.display.setFont( font5x7 );
gb.display.print( "font 5x7\n" );
gb.display.setFont( font3x5 );
gb.display.print( "font 3x5\n" );
gb.display.setFont( font3x3 );
gb.display.print( "font 3x3\n" );
while (!gb.update());
}