void Graphics::setFontSize( uint8_t size )
Graphics::setFontSize sets the size of the font being drawn.
none
#include <Gamebuino-Meta.h>
void setup() {
gb.begin();
}
void loop() {
while(!gb.update());
gb.display.clear();
// set the font size to double
gb.display.setFontSize(2);
gb.display.println("Hello World");
}