Blockdude

Development

Sorunome

11 months ago

Hey, so, as some of you might have noticed, drakker helped me with graphics to port blockdude over to the meta with shiny new graphics!

Now, along with that, we thought it'd be great to add more new levels!

And, maybe give it a new name?

Maybe add some new mechanics? Any ideas?

Current mechanics:

  • you can walk left/right
  • you can pick up a block while facing it
  • you can put down a block or stack it onto something right next to you
  • you and the blocks fall all the way down until they hit wall
  • you have to reach the exit door


Drakker

NEW 11 months ago

Maybe the ability to push blocks? It would allow you to push block in 1 blocks high tunnels. Or maybe add some pushable blocks that can't be lifted.

Sorunome

11 months ago

I like more the latter, as the former would fundamentally change quite some things and make some puzzles easier ^^

Sorunome

NEW 11 months ago

Drakker Drakker

I like more the latter, as the former would fundamentally change quite some things and make some puzzles easier ^^

Aurélien Rodot

NEW 11 months ago

Looking really good ! :D

I'm still completely bugged by the controls though... for me "left" / "right" should move the character (not "up"), and A to pick up / drop crates. Like, really ^^

Sorunome

11 months ago

I'm still completely bugged by the controls though... for me "left" / "right" should move the character (not "up"), and A to pick up / drop crates. Like, really ^^

I must agree! The reason for the controls being that way are because this is a port of a calculator game with the same name, which only had arrows to control, and for some reason i never bothered changing. Also, left/right does move the character, if there is space o.O

I guess i'll have to re-do the controls, too ^^

Sorunome

NEW 11 months ago

Aurélien Rodot Aurélien Rodot

I'm still completely bugged by the controls though... for me "left" / "right" should move the character (not "up"), and A to pick up / drop crates. Like, really ^^

I must agree! The reason for the controls being that way are because this is a port of a calculator game with the same name, which only had arrows to control, and for some reason i never bothered changing. Also, left/right does move the character, if there is space o.O

I guess i'll have to re-do the controls, too ^^

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