The game is playable, blocks will drop, score works, but there's no code to detect when it's game over yet.

Last comments

Drakker

NEW 2 weeks ago

Thansk for the info but I guess I should update the description because the game is almost done now. I'm working on high scores and all the other boring but necessary stuff that makes a game complete.

ragnarok93

2 weeks ago

Yeeee, when all game mechanics is working then its time to make all other, boring things done cause without it game would not be as polished as it could be :D. Glad to hear that game is almost done ;).

ragnarok93

NEW 2 weeks ago

Drakker Drakker

Yeeee, when all game mechanics is working then its time to make all other, boring things done cause without it game would not be as polished as it could be :D. Glad to hear that game is almost done ;).

Sorunome

NEW 1 week ago

The following things are rather sub-optimal about family jewels:

  • an extra title screen to press A after the normal title screen (why, it's even the same image)
  • all background music is very noisy (a lot of background noise)
  • credits entry is blank
  • I expect to be able to go back with B in "Instructions", "High Score" and "Credits"
  • CPU load is displayed in-game - this should be for dev only, not for production
  • highscores aren't saved yet

Other than that, awesome game so far!

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