I am pleased to offer you my second tutorial dedicated, this time, to the programming of high-resolution video games. The ultimate exercise of this tutorial will be to render a game scene by working on the lighting of the scene with a play of light and shadow. This subdued lighting effect will allow you to create unique atmospheres in your games.
But beyond this purpose, you will learn many things throughout the tutorial:
The menu is tempting, I hope you will like it....
Don't forget to give me your impressions or suggestions so that I can improve the content of this tutorial.
Help Steph and say why!
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