Controls: D-Pad: [Arrows / WASD] - A: [J] - B: [K] - Menu: [U] - Home: [I]
Enjoy games at full speed with sound and lights on the Gamebuino META!
Emulator by aoneill


Genre: Platformer
Graphics: Original pixel art using DawnBringer's 16 color palette
Tools: Arduino IDE and Sublime Text 3 (coding), Aseprite and Adobe Photoshop (art)


PLAY mode

Collect all gold coins within the level and reach the exit sign. You might also find red, green and blue coins. Collecting these will open up new pathways to access places you couldn't before. Completing a level will reveal how much time it took you to do so.

MAKE mode

Build your own levels and test them at any time right on the device! Share them with the community and play other people's levels simply by loading them on and off your SD card.


The game is currently still in development. Keep an eye on this creation and its comment section to get updated on its progress.


  • Player controls, collision, variable jump height and ghost jump
  • Level rendering and editing (tile and object placement) with reworked toolbox (category and descriptions added)
  • Available tiles: Ground, platforms, spikes, plants and background
  • Available object: Coins (all colors), blocks (all colors), milk (health), crates and collapsing platforms, worm (enemy), bird (enemy), enemy range limiter
  • HUD showing health and collected coins.


  • Tiles: TBD
  • Objects: More enemies, exit sign, check point and extra obstacles to make levels more interesting
  • Saving and loading of levels from SD card
  • Menus
  • Lots of polish
  • ...

DEMO VERSION (2018-11-14)


This demo gives you a first glimpse of the game. It lets you run and jump around and edit the level as much as you want (changes won't be saved yet though).

UPDATE 2018-11-14: Introduction screens have been added and there's now a default level.


D-pad: move around
A: Jump | Add/Remove tile or object
B: Hold down to show editor toolbox
Menu: Switch between play and edit mode


From oldest to latest:

Last comments


NEW 3 weeks ago

@IceCrew: The sprites/frames of the cat are 16x16 but the cat itself is about 8x13 (a bit more in width when you include it's tail).

@jicehel: I've been working so much on other things (pixel art), I'm sorry for not making much progress on this game. I'll do my best to make more time for it though!


NEW 3 weeks ago

I would like know if you think you'll have some times soon to works on this futur amazing games... I need it... Please make a release if you gain some time (i don't know how, but i hope you'll have some)


NEW 3 weeks ago

I would like to know what the size of your cat's sprite is in pixels
Thank you in advance!