Graphics: Original pixel art using DawnBringer's 16 color palette
Tools: Arduino IDE and Sublime Text 3 (coding), Aseprite and Adobe Photoshop (art)
Collect all gold coins within the level and reach the exit sign. You might also find red, green and blue coins. Collecting these will open up new pathways to access places you couldn't before. Completing a level will reveal how much time it took you to do so.
Build your own levels and test them at any time right on the device! Share them with the community and play other people's levels simply by loading them on and off your SD card.
The game is currently still in development. Keep an eye on this creation and its comment section to get updated on its progress.
This demo gives you a first glimpse of the game. It lets you run and jump around and edit the level as much as you want (changes won't be saved yet though).
D-pad: move around
A: Jump | Add/Remove tile or object
B: Hold down to show editor toolbox
Menu: Switch between play and edit mode
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