Hello!

As a little programming exercise, I decided to port the well know and cough cough loved Flappy Bird. I'm practicing separating different functionalities into separate objects; I'd appreciate someone taking a look at the source code and seeing if I'm on the right track learning this kind of stuff.

I don't think it needs much introduction. Your job is to fly between pipes, one hit and you're dead. 

Gameplay:

Press "A" to jump.

 

You can set the game speed and the space between the pipes in the main menu, in case you need more of a challenge.


Enjoy and let me know what you think! As always any comments and tips appreciated!



Last comments

UnPolacoLoco

NEW 4 months ago

jicehel jicehel

Thanks! I've gone back to the source code and made some slight adjustments. It should be working now! :)


jicehel

NEW 4 months ago

You can check out the source code of UFO-Race that show how you can use it. I'll add and use the highscore.ino in the 2 converted games from Yoda soon too. It's easy t use. Just have to adjust some little parameter (for example for him, the best score is the lowest... for me it's the better, for you too i think. 

UnPolacoLoco

4 months ago

Thanks! I've gone back to the source code and made some slight adjustments. It should be working now! :)


UnPolacoLoco

NEW 4 months ago

Sorunome Sorunome

I was wondering why I couldn't get the saves to work properly... I've implemented a simple score initialization routine based on your feedback. Thanks for the tips! 

With this knowledge, I've expanded what the game saves. Now score is kept separately between different speeds and window height combinations.