void gb.getDefaultName( char* string )
gb.getDefaultName fetches the default player name into a string, as configurable in loader.bin
This function is slow, do not call it in a continuous loop!
none
#include <Gamebuino-Meta.h>
char name[13];
void setup() {
gb.begin();
// load the default name
gb.getDefaultName(name);
}
void loop() {
while(!gb.update());
gb.display.clear();
gb.display.println(name);
}