void gb.getDefaultName( char* string )
gb.getDefaultName fetches the default player name into a string, as configurable in loader.bin
This function is slow, do not call it in a continuous loop!
none
#include <Gamebuino-Meta.h>char name[13]; void setup() { gb.begin();
// load the default name gb.getDefaultName(name); }
void loop() { while(!gb.update()); gb.display.clear(); gb.display.println(name); }