Graphics::fill

Description

void Graphics::fill( [ Color | ColorIndex color ] )

Graphics::fill will fill the screen/image/lights with the specified color, or, if none given, use whatever was set via Graphics::setColor.

Parameters

  • Color | ColorIndex color (optional): color to fill the screen with

Returns

none

Example

#include <Gamebuino-Meta.h>

void setup() {
  gb.begin();
}

void loop() {
  if (gb.update()) {
    gb.display.clear();
    gb.light.clear();

    // turn the display red
    gb.display.fill(RED);

    // make all lights green
    gb.light.fill(GREEN);
  }
}