4 months ago
New! January 2018 update: Grays are less brownish, purple is darker.
Why is it important to use the default palette?
Related subject: Why do we use 25FPS?
Mockups by Drakker, Adekto & Erico, updated with the new palette
RGB & HEX values
Note: You don't have to use the HEX/RGB values in your program, see gb.display.setColor
Kuddos to @Drakker for helping me with the palette update & testing.
Kudos to @Drakker @Erico @Adekto for testing the initial palette with gorgeous mockups :)
If you want to use other palette you still can :)
Suggest your own palettes and ressources in the comments!
NEW 3 months ago
Looks good to me! Pretty complete and very versatile.
The only that I'm not sure of is whether the magenta and the red are too close too each other. Maybe purple and magenta could be a tiny bit brighter so magenta can be used as well as a lighter shade of red but does not move too far from purple?
NEW 3 months ago
I created a palette a few months ago that was based on the old Gamebuino palette. The overall shades are almost the same but the colors are less vibrant and hard on the eyes. The blue shades have a more pronounced hue shift. Instead of having shades of magenta/pink, it has a purple color. The name is "Vintage Gamebuino Palette"
Note: The color change is MUCH more noticeable when you're looking at them when downloaded instead of the browser or with a better display.
NEW 4 weeks ago
I was having issues with Pskel not playing nicely with Bitdefender. So I installed GraphicsGale instead. And that seems to work.
It does have a palette feature, and I went ahead and made a basic .gal file with that loaded up for anyone else who happens to want to use this program.
Here it is:
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